Posts Tagged ‘Animation’
Flash Animation Tutorial
After several requests, I made a tutorial explaining some of the techniques that I use to make my frame-by-frame stick figure animations. This is VERY basic stuff for complete noobs who are new to flash, nothing fancy. After watching this, you will be able to make simple stick fighting animations. Enjoy and please rate/comment! ~G PS: if you don’t have flash, here’s a link to the trial version: www.adobe.com This tutorial is for CS3, things are a different in CS5 (namely, ‘motion tween’ I talk about would be ‘classic tween’ in CS5), but you should still be able to follow along with this tutorial, as well as make some pretty awesome animations. Also, music is Crushing Day and Ice 9, both by Joe Satriani
Video Rating: 4 / 5
www.anthonyburdick.com Flash Character Animation Tutorial. Whether you are creating your own characters, or animating with Character Packs; using “symbols” and “motion tweening” are powerful tools that everyone should know how to use effectively! http Uploaded by: www.anthonyburdick.com
Video Rating: 4 / 5
3ds Max Bones Skin Animation

Demonstrates how to build two-legged spider character using bones, IK, skin, keyframing, and animation.
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Create gif animation using puppet warp in Photoshop CS5
In this video tutorial, I will show you how to create a gif animation using the new puppet warp tool in photoshop CS5. HQ Link: www.vtutorial.com
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How To Draw PT.7 – Animation Setup

IN THIS LESSON: you will see how a larger scaled flash animation is layed out, and you’ll hopefuly find some ways to make your setup more organized and animation better quality!
Video Rating: 4 / 5
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In this Flash ActionScript Tutorial you will learn how to make a bouncing ball with simulated gravity using ActionScript. Here is the revised code. Make sure your drawing is in the center of your MovieClip and make sure to name your instance of your MovieClip to "ball" (Note: YouTube doesn’t allow ‘less than’ or ‘greater than’ symbols in comments, so make sure you change the ‘>’ and the ‘<’ to the proper symbols.) ball.yVelocity = -15; ball.xVelocity = 5; gravity = 1; ball.onEnterFrame = function() { this.yVelocity += gravity; this._x += this.xVelocity; this._y += this.yVelocity; if(this._y >= Stage.height – (this._height/2)) { this._y = Stage.height – (this._height/2); this.yVelocity *= -1; //multiply by negative 1 to reverse velocity } if(this._x >= Stage.width – (this._width/2)) { //stage width minus radius of the ball this._x = Stage.width – (this._width/2); //set position to right side of stage minus radius this.xVelocity *= -1; //multiply by negative 1 to reverse velocity } else if(this._x <= 0 + (this._width/2)) { //zero plus radius of the ball this._x = 0 + (this._width/2); //set position to zero plus radius this.xVelocity *= -1; //multiply by negative 1 to reverse velocity } }
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After Effects Tutorial – 25 – Making a 3D Animation
Finally, lets start making some 3d animations


















